Blaze Rail

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DonnerVarg
Posts: 4
Joined: Wed Nov 15, 2017 8:08 pm

Blaze Rail

Post by DonnerVarg » Fri Nov 17, 2017 8:59 pm

Blaze Rail seems better than Rail which itself seems better than Wooden Rail.
Powered Rail seems better than Blaze Powered Rail.

These are on an individual basis. Blaze Powered Rail may be better than Powered Rail if you have better access to blaze rods than gold ingots.

Some test results on a line between Tree Town and Crater Base:
3:08.08 wood track with vanilla powered rail TT to CB
3:08.07

1:44.92 blaze track with vanilla powered rail TT to CB
1:47.04

3:02.60 wood track with vanilla powered rail CB to TT

2:04.84 blaze track with vanilla powered rail CB to TT
2:04.98

3:04.12 blaze track with double blaze powered rail CB to TT

1:28.91 blaze track with triple blaze powered rail CB to TT

2:25.71 vanilla track with vanilla powered rail TT to CB

2:22.70 vanilla track with vanilla powered rail CB to TT

TomabScblieter
Posts: 17
Joined: Wed Oct 04, 2017 11:45 am

Re: Blaze Rail

Post by TomabScblieter » Fri Nov 17, 2017 10:32 pm

For ease of communication, I've numbered your runs:
DonnerVarg wrote:
Fri Nov 17, 2017 8:59 pm
...
#1 -3:08.08 wood track with vanilla powered rail TT to CB
#2 -3:08.07

#3 -1:44.92 blaze track with vanilla powered rail TT to CB
#4 -1:47.04

#5 -3:02.60 wood track with vanilla powered rail CB to TT

#6 -2:04.84 blaze track with vanilla powered rail CB to TT
#7 -2:04.98

#8 -3:04.12 blaze track with double blaze powered rail CB to TT

#9 -1:28.91 blaze track with triple blaze powered rail CB to TT

#10 -2:25.71 vanilla track with vanilla powered rail TT to CB

#11 -2:22.70 vanilla track with vanilla powered rail CB to TT
Your test runs started at 410 meters West of Central City and ended at 1,543 meters West of Central City for a total distance of 1,133 meters. Given that there are 60 seconds to a minute, and 20 ticks to a second we can calculate these runs in meters per tick, which will come in handy in a moment. Each run uses as a base (R)rail, (W)wooden rail, or (B)blaze rail. For boost, they either use (P)powered rail or (X)powered blaze rail.
  1. 0.30 m/tick - WP
  2. 0.30 m/tick - WP
  3. 0.54 m/tick - BP
  4. 0.53 m/tick - BP
  5. 0.31 m/tick - WP (same as #1 and #2)
  6. 0.45 m/tick - BP
  7. 0.45 m/tick - BP
  8. 0.31 m/tick - BXX
  9. 0.64 m/tick - BXXX
  10. 0.39 m/tick - RP
  11. 0.40 m/tick - RP
After doing some digging in various source code repositories, these results should be expected. Run #9 shows the best results of all the tests and is very close to the theoretical maximum speed of 0.65 m/tick on an entirely blaze rail/blaze powered rail system. For maximum benefits, blaze detector rails should also be utilized.

Vanilla rail, detector rail, wooden rail, and powered rail all have a maximum speed of 0.40 m/tick.
Blaze Rail, blaze detector rail, and blaze powered rail all have a maximum speed of 0.65 m/tick.

Booster rails increase speed by 0.2 m/tick when powered and cut the speed in half if unpowered. Maximum speed on a blaze-based run should be attainable with 4 boosters, but testing should be done to provide proof. Also, I have done no tests for how often booster tracks should be spaced along a line for maximum performance.

Sources (not necessarily the versions we are using, but good enough):

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